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Health and lives are initially nonexistent, so some players may be disappointed when they are finally introduced.
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However, because it isn’t obvious until encountering them which characters have problems that need solving, and because how to solve these problems isn’t always clear, there are points where players will end up wandering aimlessly in search of something to do. Despite this, the world of Bad Fur Day is open to some degree, since the characters’ problems in a given area can be dealt with in any order. It is earned by finding it in alcoves and other hard-to-reach areas or by helping characters with problems they have, and it is needed in order to access portions of the game. Money in this game is anthropomorphic and has a penchant for using profanity, often calling Conker a “greedy bastard” and other such terms of endearment. He wakes up hung-over in a strange land and meets Birdy, a drunk scarecrow who introduces one of the game’s main mechanics, “Context Sensitive Zones,” large pads activated by pressing the Button that provide Conker with an item he needs to progress through certain areas, such as Alka-Seltzer to manage his hangover or a flamethrower to torch bats, a feature that distinguishes Bad Fur Day from other platformers of the time.Īnother major gameplay mechanic involves collecting money.
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From there, the events of the game are a series of hilariously bizarre events set in motion when Conker, after a night drinking with his friends at the Cock and Plucker, leaves the bar nauseated, vomits on a passerby’s shoes, and takes a wrong turn on his way home before passing out. After players are warned that the game is for mature audiences, Conker uses a chainsaw to bisect the iconic “N” and knocks it away before replacing it with and polishing the “Rareware” logo.
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Within seconds of starting the game, Conker makes it clear that while he’s appearing on the Nintendo 64 for a second time (in what turned out to be Rare’s last game on the console), he’s cut ties with Nintendo as a character.
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It is a tale of love and loss laden with alcohol abuse, toilet humor, blood and gore, and absurd amounts of money, a tale that enthralled and continues to enthrall gamers in ways Conker’s previous appearances never did, a tale that challenged what was acceptable in video games for its generation, a tale known simply as Conker’s Bad Fur Day. However, a few months into 2001, that innocence died, and in a sense, so did Conker, for what British developer Rare unleashed upon the world (okay, North America, Europe, and Australia) then was and is anything but kid-friendly. These experiences, whatever one thinks of them now, reflected a light-hearted innocence which defined Conker as a kid-friendly character. It may also conjure slightly less fond memories of having to rescue Conker’s girlfriend, Berri, from the clutches of an acorn while armed with nothing but a slingshot. To many gamers of the late 1990’s, the name Conker the Squirrel likely conjures fond memories of racing, flying, and floating across and around Timber’s Island in an attempt to defeat the diabolical Wizpig.